Title: Modeling a M4A1 Carbine Rifle Part 6
Author: Groza Danut
Posted: 3/21/2013
Software: Blender 2.66a
Length: 50 minutes
This part concludes the series and it is shown how to finish the last part of the weapon and also how to arrange all the parts together into a weapon. I would like to know if these tutorials were helpful to you and if you have done a great scene out of it I would love to see it. :)
Download the finished model here.
Other parts:
Part 1
Part 2
Part 3
Part 4
Part 5
Finished result:
did you modelled a Highpoly M4A1?
ReplyDeleteYes, this has too many vertices to be used in a game.
Deletenice work ..
ReplyDelete