Monday, March 25, 2013

Using multiple UV Maps in Cycles



Title: Using multiple UV Maps in Cycles
Author: Groza Danut
Posted: 3/25/2013
Software: Blender 2.66a
Length: 7 minutes

In this video I present a way to use multiple UV Maps in Cycles that I wanted to show for a while. This video presents a easy and quick way to make a great material using multiple maps.

Thursday, March 21, 2013

Modeling a M4A1 Carbine Rifle Part 6



Title: Modeling a M4A1 Carbine Rifle Part 6
Author: Groza Danut
Posted: 3/21/2013
Software: Blender 2.66a
Length: 50 minutes

This part concludes the series and it is shown how to finish the last part of the weapon and also how to arrange all the parts together into a weapon. I would like to know if these tutorials were helpful to you and if you have done a great scene out of it I would love to see it. :)

Monday, March 18, 2013

Modeling a M4A1 Carbine Rifle Part 5



Title: Modeling a M4A1 Carbine Rifle Part 5
Author: Groza Danut
Posted: 3/18/2013
Software: Blender 2.66a
Length: 49 minutes


In this part of the M4 modeling tutorial  we cover up the modeling of some final parts of the weapon. One part is finished and the last part is began and left to finish for the next and the last part of the tutorial. Although these pieces may seem hard to model at first sight, they are not so complicated.

Other parts:
Part 1 
Part 2 
Part 3 
Part 4 
Part 6 

Thursday, March 14, 2013

Modeling a M4A1 Carbine Rifle Part 4



Title: Modeling a M4A1 Carbine Rifle Part 4
Author: Groza Danut
Posted: 3/14/2013
Software: Blender 2.66
Length: 49 minutes


This part covers modeling the details on the main part of the weapon.

Reference images:

http://www.turbosquid.com/3d-models/3d-m4a1-m16-rifle-carbine/488951

Other parts:
Part 1 
Part 2 
Part 3 
Part 5 
Part 6 

Tuesday, March 5, 2013

Modeling a M4A1 Carbine Rifle Part 3



Title: Modeling a M4A1 Carbine Rifle Part 3
Author: Groza Danut
Posted: 3/5/2013
Software: Blender 2.66
Length: 47 minutes

Although it might seem hard at a first glance, modeling the handlebar of a M4 carbine rifle is not so hard. In this part we model it's base and there are only some details left to be add in the next part.

Other parts:
Part 1
Part 2 
Part 4
Part 5
Part 6 

Sunday, February 24, 2013

Modeling a M4A1 Carbine Rifle Part 2


Title: Modeling a M4A1 Carbine Rifle Part 2
Author: Groza Danut
Posted: 2/24/2013
Software: Blender 2.66
Length: 48 minutes


In this second part of the tutorial we finish a piece that we start to model and start modeling the main part of the weapon.

Monday, February 11, 2013

Modeling a M4A1 Carbine Rifle Part 1



Title: Modeling a M4A1 Carbine Rifle Part 1
Author: Groza Danut
Posted: 2/11/2013
Software: Blender 2.65a
Length: 48 minutes


In this first part of this tutorial I start modeling a M4A1 carbine rifle. Which one of you haven't played Counter Strike or which one didn't wanted to play with a gun? I can give you a virtual weapon and who knows what you want to do with it. Maybe you will create a game yourself.